Inspirational links to interesting sources for design, art, theory, media, culture, and technology.

Webzines, blogs and platforms
Dezeen | Wired | BNO  | SCENARIO Magazine | Speculative EduThe Cool Hunter  | Tegenlicht | Network Cultures | Bright | Mashable | Motherboard | Vice ImpactBoingBoing | MIT Technology Review | MIT Technology Review at MediumJoDS | MIT Press Journals | Netkwesties | e-flux | AdbustersI-D | Glamcult | The Quietus | Mister Motley | DazedMetropolis MRekto:Verso | Gonzo (circus) | Dutch Design Daily | PopMatters | FRNKFRT | Adformatie | Emerence | Dutch Cowgirls | Dutch Cowboys | Frankwatching | Mediaonderzoek | Marketingfacts | Freunde von Freunden | Typeset in the Future | DesignCharts | SwissMiss | SocioSite | Space & Culture | de:bug | Rough Type | jnd | POPW | NARCIS | Spring _Wise | TechCrunch | SlashDot | The Register | Tweakers | engadget | Adbusters | Aeon | Jacobite | JacobinEverything is a Remix | ctheory | Mark Fisher’s blogblissout | An und für sich | RASL PublicationsCritical Legal Thinking | Critical Theory | Deterritorial Investigations | Speculations Journal | The Dark Enlightenment | Hard//Hoofd | | Design Matters | Design Observer | Cultcabinet | Visualeyed | Medium | Retrograde | Design Progress | We Make Money Not Art | Phase | Ethics for Design | Work That Works | Get Me | Future Based | Fictional Journal | The Next Web | What Design Can Do | Speculative Futures | The Design Genome Project | Vox | The Verge | EdSurge | Fonk Magazine | Fast Company | Nautilus | Design Experience Club | &&& | CCRU | IIIIXIII | Parametric Press | Parliament of Things | Design Principles | Tellart – Design Nonfiction | Unschool Journal | Self Design | Real Life Magazine | Modus | Design Observer | woMMen in Tech (by MediaMonks) | Decolonising Design | The Baffler | Digital Society School’s blog | Meta Mute | The Sceptical Futuryst | nesta | Commons Network | hyperallergic | Strelka Magazine | This is HCD | d-e-futures | CD – CF | | Matters | C4SS | The Maintainers | Futuryst | The Weird Politics Review |

Future Based | Design TomorrowFuture Curious by nestaDesign Matters – Debbie Millman | Darknet Diaries | IDEO U’s Creative Confidence Series | IDEO Futures | Let’s Fix Things | Pakhuis de Zwijger Podcast | Hedera’s Gossip about Gossip | Creative Achievers | MIT Business Lab | Digital Society School Podcast | Verwondering | Underfutures | The Design Better Podcast | Sleepwalker | The Observatory | Insights per Minute | The Design of Business – The Business of Design | IRL | The Change Makers Podcast | Platte Grond | The Secret History of the Future | The Edge | 99% Invisible | Futures Podcast | Crossroads |

DSS Design Method Toolkit | ToolboxToolBox | Radicallz Futuro Deck |

Video playlists about design, technology, and media at Youtube and Vimeo:

Articles about design and media theory on Flipboard: @theoploeg/the-future-of-design-fc8u96pry.

Further digging
McLuhan, Marshall and Fiore, Quinten. (1967). The Medium Is The Massage: An Inventory Of Effects. London: Penguin Books.

Lafia, Marc. (2015). Revolution of the Present (film). USA.

Anthony Dunne and Fiona Raby. (2013). Speculative Everything:
Design, Fiction, and Social Dreaming. London: MIT Press.

Kees Dorst, Lucy Kaldor, Lucy Klippan and Rodger Watson. (2016). Design for the Common Good: A Handbook for Innovators, Designers and other People. Amsterdam: BIS Publishers.

Dorst, Kees. (2006). Understanding Design: 175 Reflections on Being a Designer. Amsterdam: BIS Publishers.

Dorst, Kees. (2017). Notes of Design: How Creative Practice Works. Amsterdam: BIS Publishers.

Norden, Eric (march 1969). ‘Playboy interview: Marshall Mcluhan’, Playboy. (pdf)

McLuhan, Marshall. (1964). Understanding Media: the extensions of man. New York: Mc-Graw-Hill.

Carlson, David. (2012). Make Design Matter. Amsterdam: BIS Publishers.

Manzini, Ezio. (2015). Design, When Everybody Designs: an Introduction to Design for Social Innovation. Cambridge, MA: MIT Press.

van Boeijen, A.G.C., Daalhuizen, J.J., Zijlstra, J.J.M. and van der Schoor, R.S.A. (eds.). (2013). Delft Design Guide. Amsterdam: BIS Publishers.

Hekkert, Paul and van Dijk, Matthijs. (2018). Vision in Design: a Guidebook for Innovators. Amsterdam: BIS Publishers.

Rawsthorn, Alice. (2013). Hello World: Where Design meets Life. London: Penguin Books.

Coles, Alex (ed.). (2016). EP/Vol.2: Design Fiction. Berlin: Sternberg Press.

Durfee, Tim and Zeiger, Mimi. (2017). Made Up: Design’s Fictions. New York/Barcelona: ArtCenter Graduate Press/Actar Publishers.

Land, Nick (2012-2014). The Dark Enlightment.(website)

Simon, Joshua. (2013). Neomaterialism. Berlin: Sternberg Press.

Cramer, Florian (2012). Anti-Media: Ephemera on Speculative Arts. Rotterdam/Amsterdam: nai010/Institute of Network Cultures.

Yelavich, Susan and Adams, Barbara. (2014). Design as Future-Making. London: Bloomsbury.

Munari, Bruna. (1966). Design as Art. London: Penguin Books.

Lovink, Geert and Mieke Gerritzen. (2010). Everyone is a Designers in the Age of Social Media. Amsterdam: BIS Publishers.

Papanek, Victor. (1971). Design fro the Real World: Human Ecology and Social Change. London: Thames & Hudson.

Bridle, James. (2018). New Dark Age: Technology and the End of the Future. London: Verso Books.

Raworth, Kate. (2017). Doughnut Economics: Seven Ways to Think Like a 21st-Century Economist. London: Penguin Books.

Harrari, Yuval Noah. (2016). Homo Deus: a Brief History of Tomorrow. London: Vintage.

Lanier, Jaron. You are not a Gadget. London: Allen Lane, 2010.

Lanier, Jaron. Who owns the future? London: Allen Lane, 2013.

Keen, Andrew. The Cult of the Amateur: How Today’s Internet is killing our Culture and assaulting our Economy. Strawberry Hills: Currency Press, 2007.

Keen, Andrew. Digital Vertigo. How today’s online social revolution is dividing, diminishing and disorienting us. New York: St. Martin’s Press, 2012.

Davis, Nick. Flat Earth News. New York: Random House, 2009.
Negroponte, Nicholas. Being Digital. New York: Vintage Books, 1995.
Marcuse, Herbert. One-dimensional Man: Studies in the Ideology of Advanced Industrial Society. Boston: Beacom Press, 1964.

Manovich, Lev. The Language of New Media. Cambridge: The MIT Press, 2001.

Rushkoff, Douglas. Program Of Be Programmed, Ten Commandments for a Digital Age. New York: OR Books, 2011.

Morozov, Evgeny. The Net Delusion, how not to liberate the world. London: Allen Lane, 2011.

Morozov, Evgeny. To save everything click here: the folly of technological solutionism. London: Allen Lane, 2013.

Friedman, Thomas. The World is Flat: the globalized world in the twenty-first century. London: Picador, 2007.

Anderson, Chris. Makers: The New Industrial Revolution. New York: Random House, 2012.

Schäfer, Mirko Tobias. Bastard Culture! How User Participation Transforms Cultural Production. Amsterdam: Amsterdam University Press, 2011.